Xatolos@reddthat.com to Technology@lemmy.worldEnglish · 2 years agoDecades later, John Romero looks back at the birth of the first-person shooterarstechnica.comexternal-linkmessage-square14linkfedilinkarrow-up11arrow-down10cross-posted to: games@sh.itjust.works
arrow-up11arrow-down1external-linkDecades later, John Romero looks back at the birth of the first-person shooterarstechnica.comXatolos@reddthat.com to Technology@lemmy.worldEnglish · 2 years agomessage-square14linkfedilinkcross-posted to: games@sh.itjust.works
minus-squareskulblaka@startrek.websitelinkfedilinkEnglisharrow-up0·2 years agoI think Selaco beat him to the punch there. I am by no means a game designer but it’s seriously impressive what they did with the gzdoom engine. I have a hard time imaging anything that could top it within the same engine.
I think Selaco beat him to the punch there. I am by no means a game designer but it’s seriously impressive what they did with the gzdoom engine. I have a hard time imaging anything that could top it within the same engine.