Blisterexe@lemmy.zip to Technology@lemmy.worldEnglish · 2 years agoSteam announces game recording beta.store.steampowered.comexternal-linkmessage-square75linkfedilinkarrow-up11arrow-down10file-textcross-posted to: steamdeck@sopuli.xyzsteamdeck@sopuli.xyzgames@sh.itjust.workslinux_gaming@lemmy.ml
arrow-up11arrow-down1external-linkSteam announces game recording beta.store.steampowered.comBlisterexe@lemmy.zip to Technology@lemmy.worldEnglish · 2 years agomessage-square75linkfedilinkfile-textcross-posted to: steamdeck@sopuli.xyzsteamdeck@sopuli.xyzgames@sh.itjust.workslinux_gaming@lemmy.ml
minus-squareuis@lemm.eelinkfedilinkEnglisharrow-up0·2 years ago XInput can’t compare XInput is X11 API and SteamInput can be used through SDL or directly.
minus-squarerxin@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up0·2 years agoXinput is the Xbox/Windows game input API
minus-squarekittenzrulz123@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up0·2 years agoI meant Microsoft’s Xbox input method, absolutely nothing against x.org
XInput is X11 API and SteamInput can be used through SDL or directly.
Xinput is the Xbox/Windows game input API
I meant Microsoft’s Xbox input method, absolutely nothing against x.org