nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · edit-21 year agoLife without layoffs, or why they are an avoidable part of game development. We talk to veteran game designer and CEO, Jesse Schell, who hasn't laid off any devs in 22 yearswww.gamesindustry.bizexternal-linkmessage-square7fedilinkarrow-up1138arrow-down11
arrow-up1137arrow-down1external-linkLife without layoffs, or why they are an avoidable part of game development. We talk to veteran game designer and CEO, Jesse Schell, who hasn't laid off any devs in 22 yearswww.gamesindustry.biznanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · edit-21 year agomessage-square7fedilink
minus-squareboletus@sh.itjust.workslinkfedilinkEnglisharrow-up2arrow-down2·1 year agoWhen you’re reliant on every penny you make, having part of your paycheck going towards a union can seem like a bad decision at face value.
minus-squareGrundlButter@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up6·1 year agoYeah, short sightedness seems like the biggest defining factor of the anti union mindset.
When you’re reliant on every penny you make, having part of your paycheck going towards a union can seem like a bad decision at face value.
Yeah, short sightedness seems like the biggest defining factor of the anti union mindset.