misk@sopuli.xyz to Games@sh.itjust.worksEnglish · 8 months agoMetaphor: ReFantazio director avoids fan feedback to protect his mental healthwww.eurogamer.netexternal-linkmessage-square15fedilinkarrow-up147arrow-down11
arrow-up146arrow-down1external-linkMetaphor: ReFantazio director avoids fan feedback to protect his mental healthwww.eurogamer.netmisk@sopuli.xyz to Games@sh.itjust.worksEnglish · 8 months agomessage-square15fedilink
minus-squareMister Neon@lemmy.worldlinkfedilinkEnglisharrow-up6·edit-28 months agoPeople are having performance woes? I got like 40 hours in it without so much as a hiccup. I have it on PC. Edit: oh you were talking about Silent Hill not Metaphor: ReFantazio.
minus-squaremisk@sopuli.xyzOPlinkfedilinkEnglisharrow-up6arrow-down1·8 months agoIt looks like PS3/PS4 cross-gen title (no ambient occlusion, basic geometry) while not even hitting stable 60FPS on PS5/XSX.
minus-squaresteeznson@lemmy.worldlinkfedilinkEnglisharrow-up4·8 months agoI’m playing on Series S and it gets really rough in the later levels like the snowy mountain city
minus-squareMister Neon@lemmy.worldlinkfedilinkEnglisharrow-up1·8 months agoYeah it definitely could use a texture upgrade. I’m guessing they’re trying to squeeze out whatever they can get out of that engine; which I assume is the same one Persona 5 is built out of.
People are having performance woes? I got like 40 hours in it without so much as a hiccup. I have it on PC.
Edit: oh you were talking about Silent Hill not Metaphor: ReFantazio.
It looks like PS3/PS4 cross-gen title (no ambient occlusion, basic geometry) while not even hitting stable 60FPS on PS5/XSX.
I’m playing on Series S and it gets really rough in the later levels like the snowy mountain city
Yeah it definitely could use a texture upgrade. I’m guessing they’re trying to squeeze out whatever they can get out of that engine; which I assume is the same one Persona 5 is built out of.