Linux Kernel 6.14 has arrived, bringing a clutch of changes to make your computer run more efficiently and more securely than before. Interestingly, Linux
fsync isn’t faster than ntsync, it’s merely a workaround to match Linux to Windows synchronization primitives. From ntsync’s official description:
It exists because implementation in user-space, using existing tools, cannot match Windows performance while offering accurate semantics.
So without this, you either have a huge perfomance hit in case of an accurate implementation or you have good performance, but might run into edge cases where software doesn’t work well or at all because it’s not accurate (see https://github.com/ValveSoftware/Proton/issues/2922 for examples)
fsync isn’t faster than ntsync, it’s merely a workaround to match Linux to Windows synchronization primitives. From ntsync’s official description:
So without this, you either have a huge perfomance hit in case of an accurate implementation or you have good performance, but might run into edge cases where software doesn’t work well or at all because it’s not accurate (see https://github.com/ValveSoftware/Proton/issues/2922 for examples)
not my words. It’s the Valve dev who said it.
Why is he using the term “SteamOS kernel”?
Well, he’s talking about the kernel they are using in SteamOS. The Deck OS is also being extended to other handhelds.
Still a weird way to say this.