Afaik Fortnite blocks access to Linux users due to anticheat? Options that come to mind are running on a VM with Windows, playing on consoles, and playing on a burner computer with Windows installed on bare metal.
ive tried something like winboat and it was laggy as shit, i dont really have any modern console that plays fortnite other than the switch (yuck), and i dont think i have a spare Windows machine that isnt the slowet crap on earth
I’d just get a cheap small second hard drive for your PC, install windows on it, dual boot set up (keep linux as the primary drive and Grub will have Windows as an option) and use it to play Fortnite. Windows will pester about activating but if you’re just using it to play Fortnite so ignore it.
I Linux main, but kept my old Windows drive and install in case I ever need it. Haven’t used it in ages, but it’s pretty harmless to have an old drive sitting in my PC. I don’t even mount the drive in Linux, it’s just there if I need it.
Good idea. And if @goofsqueak@lemdro.id goes for it and is concerned about the physical drive with Windows potentially tempering with the Linux install or reporting back to MS or whomever else whatever it finds, goofsqueak could unplug the Linux drive before plugging the Windows one, so no physical access to the main system is given to Windows.
And to goofsqueak, any problem with Fortnite on the Switch? I don’t play games as services so I wouldn’t know, and at least from my experience with offline games, if the problem are graphics, Fortnite from the little I know of, I don’t think would lose much in terms of quality.
When everything’s data that could be harvested for who knows what nefarious reasons, I’d rather not risk their “can’t read” to be actually “pretend not to be able to”, specially coming from Microsoft.
Its not all nefarious. The bad is usually a byproduct of normal business usecase. Here there is little reason to hide ext4 and btrfs support just to spy on a few linux boxes.
Afaik Fortnite blocks access to Linux users due to anticheat? Options that come to mind are running on a VM with Windows, playing on consoles, and playing on a burner computer with Windows installed on bare metal.
ive tried something like winboat and it was laggy as shit, i dont really have any modern console that plays fortnite other than the switch (yuck), and i dont think i have a spare Windows machine that isnt the slowet crap on earth
I’d just get a cheap small second hard drive for your PC, install windows on it, dual boot set up (keep linux as the primary drive and Grub will have Windows as an option) and use it to play Fortnite. Windows will pester about activating but if you’re just using it to play Fortnite so ignore it.
I Linux main, but kept my old Windows drive and install in case I ever need it. Haven’t used it in ages, but it’s pretty harmless to have an old drive sitting in my PC. I don’t even mount the drive in Linux, it’s just there if I need it.
Good idea. And if @goofsqueak@lemdro.id goes for it and is concerned about the physical drive with Windows potentially tempering with the Linux install or reporting back to MS or whomever else whatever it finds, goofsqueak could unplug the Linux drive before plugging the Windows one, so no physical access to the main system is given to Windows.
And to goofsqueak, any problem with Fortnite on the Switch? I don’t play games as services so I wouldn’t know, and at least from my experience with offline games, if the problem are graphics, Fortnite from the little I know of, I don’t think would lose much in terms of quality.
Windows cant read ext4 or btrfs so I doubt they care enough to be sneakily trying to identify and read data on another partion.
When everything’s data that could be harvested for who knows what nefarious reasons, I’d rather not risk their “can’t read” to be actually “pretend not to be able to”, specially coming from Microsoft.
Its not all nefarious. The bad is usually a byproduct of normal business usecase. Here there is little reason to hide ext4 and btrfs support just to spy on a few linux boxes.
Winboat doesn’t have GPU passthrough, AFAIK.