

I use too many nice languages for my day to day at work, so I’m gonna be a real piece of shit to myself and try and solve it in Godot’s gdscript. Not that there’s anything wrong with gdscript, I’m just pampered by all the niceties of Typescript and Groovy.
Yeah I think I can technically run it headless, but for the most part I think the whole game engine runs in the background. Should be interesting to see how it turns out.