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These are sophomores and Juniors in college.
… Who grew up in a world where computer internals were abstracted away so you never needed to know what a file was or even that they exist. I wouldn’t know what a file was either if I didn’t grow up in exactly the right time frame and have a dad who hoarded DOS PCs.
I love the argument about c having type safety with the little side-swipe at rust. “AcTuAlLy C does have type safety! You just have to jump through the following 50 hoops to get it!”. I’m an outsider to both C and Rust but it’s still funny.
The fact Microsoft isn’t mentioned astounds me.
We have rules?
I believe it’s 1% for access to the “entire post-open ecosystem”, rather than 1% per project which would be unreasonable. So you could use one or thousands of projects under the Post-open banner, but still pay 1%.
It will take years to develop the post-open ecosystem to be something worth spending that much on.
This really got me, thank you!
That works until all* games come with root level anti cheat. It was the same with micro transactions which people still defend despite being utter shit.
Helldivers 2 does the same thing. If this continues it will be extremely advisable to move any non-gaming use-cases to a different computer as you have no idea what the “anti-cheat” is doing with that level of authority over your computer.
Literally just bought what I believe to be last generation’s X13 on ebay for half the price of the new one. It’s been great so far, especially with the power efficiency of Ryzen CPUs. My one complaint is the soldered RAM, which judging by the new lineup is getting phased out, thankfully.
My specific point here was about how this friend doesn’t trust the results AND still goes to Google/others to verify, so he’s effectively doubled his workload for every search.
I’ve had this argument with friends a lot recently.
Them: it’s so cool that I can just ask chatgpt to summarise something and I can get a concise answer rather than googling a lot for the same thing.
Me: But it gets things wrong all the time.
Them: Oh I know so I Google it anyway.
Doesn’t make sense to me.
I’ve been programming for too long, my brain just autocorrected the typo so initially didn’t get the joke…
Personally I rename them to something meaningful and they get merged if there are no other references. PayPal is especially bad for completely meaningless rubbish in the payee field and they tend to be ad-hoc purchases so I don’t fiddle with them much. The category is the most relevant bit for me.
Yes I was wrong to say that this an implementation detail rather than a protocol problem as the OpenSSH release notes to prevent this vulnerability include extensions to the SSH Transport Protocol, however I still believe that the headline is sensationalist at best since it can and has been protected against by patching ssh clients and servers. It would be entirely unreasonable in the majority of cases to simply stop using SSH on the basis of this vulnerability and that’s why I think the headline exaggerates the problem. The Register has a much more measured take on this including comments from the paper’s authors that people shouldn’t panic and try to fix immediately.
Bit of an alarmist headline here. The vulnerability has been patched in the most common clients (openssh) and it was because the protocol wasn’t being implemented correctly. To say that the SSH protocol “just got a lot weaker” is just not true.
I disagree with the $ per hour framing (it’s more about the value the entertainment provides than the amount of time it takes to consume) but yes you should pay for your entertainment. I got far too used to paying nothing or close to nothing as a student that it took me a while to readjust.
I think for most people it’s whatever you got used to first. I agree the hatred the GUIs get is overblown. I would always recommend people learn the command line but if you want to use a GUI, go for it, doesn’t affect me unless your commits are bad, in which case the CLI wouldn’t have helped anyway.
My friend and I are looking to make a game and the general consensus has been that perforce is still better than git LFS, so we’re setting up a perforce server. What is it about SVN and perforce that you miss? I’ve only ever used git professionally for VCS so I’m finding perforce’s always-online and exclusive-checkouts model just very strange (though I understand the need for it when working with binary files).
Ugh I don’t know why but this was the one that got me. Just no.