

I mean even federal holidays don’t help. At least for the lower classes since businesses are not forced to follow said holidays. It may be good for federal/government workers but from the private sector it will mean very little.
I mean even federal holidays don’t help. At least for the lower classes since businesses are not forced to follow said holidays. It may be good for federal/government workers but from the private sector it will mean very little.
Isn’t that the sad part about gaming media/journalism. They are all for banking on the drama about “no appreciation for the devs” but chances are their front pages are filled to the brim with things announced during the VGAs. While they do nothing to really highlight the actual meaningful award shows for game developers.
You don’t want the “3 day special operation” brought to you by raid shadow legends?
But we already have award shows that are like that, we have DICE awards, BAFTA Games Awards, GDC awards. This event is clearly just a commercial for many publishers. Noone is forcing devs to appear here. Hell I think it would be fucking great some devs just don’t appear just to snub this award show. If the audience actually cared about recognizing developers they would watch the other 3 awards, this event is just about the hype machine and game trailers.
You are good mate, this stuff just always happens where it gets a bit annoying. We see this in the drama cycle where news comes how X person is an awful person or did something wrong. We know about Y events that happened in the past so people try to draw Y events around this new bit of news but we don’t really live in a fictional world where all these plotlines/events all culminate into something satisfying. Life is a rather complex thing and it makes it feel so small when it all culminates into every event we the public know about a public figure have to fit into each other like a complete puzzle when huge portions of a public figure’s life is typically shrouded in mystery.
Okay Completionist started 2011 or 2012, he has a costar named Greg and it seems they met at college and were friend. Greg played the comic relief of the show at the time. Fast Forward to 2015, he leaves unexpectedly. Then fast forward another 2 years when in 2017, Greg I believe with lawyers told Jirard the completionist to unlist all the episodes Greg has appeared with. That is basically the story of Greg. It seems there were issues with extended work periods that didn’t gel well with his schedule and priorities and good for Greg understanding that since choosing loved ones over work is rather important. It seems Greg got shafted because Him and Jirard had a falling out and there was no formalized contract between them since he expected friends to look out for each other. It sucks but I consider money to be a part of the equation with the removal of those old episodes since he didn’t like the company using his image to earn a profit.
Also take this with a grain of salt but apparently he also made a post about it on reddit in the past with these lines
“It is extremely difficult to move on from a project that I helped create for so many years. Not only were we building the show as a creative outlet but, also as a source of monetary stability for the both of us. Both of these are no longer true for me. While we may have not put in precisely equal hours on the show, I believe that had Jirard and I’s mind not morphed into one for four years, TOVG would not be what you see and enjoy today.”
This could be a random poster and not be Greg, seeing as this is their one only post. I just don’t think its a huge leap that money and friends typically don’t mix well. Money breaks bonds in so many different ways and its a prime reason why I don’t like dealing with loans with friends or family. It really rarely ends well.
I think this is a bit revisionist. You even say the real answer, Greg likely wasn’t getting a cut he thought was sufficient, he had a falling out with Jirard probably due to said cut not being enough. So he requests Jirard pulls down content that has him included because he doesn’t want the man profiting off his work. Its a mixed bag and I can see both points of view but lets not include “new bad thing happens, this is the ‘true reason’ ________ left” moment. Its no secret that mixing friends and money can easily lead to a falling out, I just find it silly whenever there is drama we have to add our own conspiratorial twists when we already have a very logical reason why X happened. Unless Greg chooses to confirm this is the reason why he left its pointless to assume its this way, hell even if he does confirm it we have to keep in mind, people are willing to lie to get seen far more favorably and jumping onto a dogpile is pretty easy. Greg hasn’t really kept an online presence, so I may actually believe him far more than if it was another content maker doing this because there is far less to gain from this.
Hell arguably in the top 10 VR games that is an “actual game” (instead of the typical sandboxes afforded to vr).
They can ban them from the forums of the franchise and if you get this style of ban you can also lose access to uploading things on the workshop. So a prolific modder gets banned in this manner, it could basically mean the mod are static/dead (ignoring the ban may just already kill the enthusiasm for modding for said game)
I think their point is they did this in the laziest way. MGS2 and MGS3 are just the HD collection ports they made back in 2012 with maybe some bug fixes. MGS 1 the thing they were working on only goes up to “1080p” with 4:3 resolution. This is just a fundamentally worse collection that is meant to collect as much money as possible seeing as the Legacy collection was just a better package. They are clearly just going to sell a Master Collection Vol 2 with maybe MGS 4, peace walker, and the other ones ( a bit unfortunate we never see ports of portable ops, twin snakes (yes yes its just a worse 1 but I think its still a valid part of MGS history even though its the odd duck), and the MG acid games)
Edit: don’t even get me started on some of the content that gets cut out due to licensing issues. We as players will never see Metal gear online 1, Snake vs Ape, and the guy savage stuff from MGS 3 alone. Hell there was also that pro skater mode for MGS 2 that never made it over with the hd collections.
My fucking point was if it truly was as “CPU bound” as you say. Lowering the resolution and graphics will have very minimal impact when most of it trouble is coming from calculating the sim as you claim. There are no settings to significantly decrease the amount of “CPU” work. So I feel you are talking out of your ass for a game you are stanning for that hasn’t fucking released and you haven’t fucking played yet. Fanboism is a cancer.
Edit: also can you stop spreading the conversation into multiple pointless threads, like Jesus Christ.
You would have a point if you couldn’t increase your FPS by 20 fps by disable clouds, volumetric fog, lower LOD to the bottom. Also wouldn’t the FPS get better with increasing the resolution since you are putting more work on the GPU instead of the CPU?
You don’t even have the game and you are shilling for it super hard for some weird ass reason.
Again my literal point was typically poor performance is to the mid range and low range rigs. This is a literal new release that as the fucking title of the fucking post says is
“Cities Skylines 2 reportedly runs with 7-12fps on an Intel Core i9 13900KS with AMD Radeon RX 7900XTX at 4K/High Settings”
7-12 FPS on top of the line gear is fucking stupid. Even Jedi Survivor wasn’t this bad and that was also a game that had “poor” performance for top tier gear.
This is such a silly argument. Sure I can make a game that has a fucking memory leak to “really put your PC to the limit” and render every single tri on a polygon no matter the distance you are looking from but that is just a stupid way of “pushing your pc to the limit”. Hell lets make a 30 billion tri model for a generic npc and populate a scene with many of them, that will surely push your pc to the limits. This is just a poorly together hackjob where they know they can just patch it post launch because fools will buy this shit. The devs are working hard on this game but optimization shouldn’t just be pushed off to the post launch era of a god damn game.
Because Crysis for its time was breaking barriers in terms of graphics and physics. City skylines 2 doesn’t even look that good (graphically). So it just comes down to poor optimization that will get fixed after half a year to a full year of patching. This isn’t a great look even though they said “But we said it will perform poorly”.
Nope, its pretty rare for games to release in such a horrid state where even top of the line stuff isn’t able power through it. Typically its the midrange/low end cards that are stuck with horrid frames and rely heavily on DLSS/FSR (even though that is annoying). The meme of “Can it run Crysis” shows how rare it is for a game at its highest be literally unplayable with modern hardware.
I think its a bit unfair to say they got lazy. They just shifted their development to lower the priority on optimization since even though corporate Game development sucks I don’t think I’ve seen many “lazy” game devs. Many of them work pretty hard jobs for shit pay at least compared to other programming fields (Rough crunch periods, most of their audience hates them, etc)
Its a single player game, who gives a shit how someone run it. If someone is spending 1.8k on just 2 parts I think its fair to hope a game will run “well” like this is abysmal.
Dude if someone is spending 1.8k on just a fucking CPU and GPU together (this doesn’t include the cost of the motherboard, ram, storage, case, monitor, or mouse) I would fucking hope I can run my new game release at fucking 60fps 4k (minimum) natively.
I’m sorry to pop your bubble but while Denuvo sucks for consumers, it actually works at least on the PC front. Many cracks you would see require emulators since the pc ports are pretty solidly protected. Like Total war warhammer 3 is still uncracked after 2 years.