

It’s a big gamble on the demand of customers. If it pays off, Nintendo will reap enormous profits. If it doesn’t, they can always walk back on it and will probably be celebrated for it. They can’t really loose here.
Needless to say, I won’t touch Nintendo products with a stick. It’s a ridiculously greedy and aggressive company.
Uhm, we have release pipelines in Azure DevOps that do all of this and much more with precision and reliability. Relying on an LLM for actual releases to production of all things seems like a pretty big and wholly unnecessary gamble.