

100 kajigers
100 kajigers
deleted by creator
It’s been mostly Isaac as usual but I picked up Shotgun King: The Final Checkmate yesterday and I like it a lot. It’s a fast-playing roguelite with a neat idea that’s implemented well. The game mechanics remind me of Hoplite on mobile.
The game is currently on sale and has a free demo. It has good controller input and low resource use, a great fit for the Deck.
Trump and his handlers just before the debate:
Handler: Mr President… (he insists on being called that by his people) - before you go out there I want you to promise again that you won’t bring up the thing about people eating cats and dogs…
Trump: yeah, fine
Handler: Remember how we talked about this? And how you promised that you won’t bring it up no matter what happens?
Trump: Yeah, fine, whatever.
I have little sympathy for people like the author who knowing all this continue to give content to that site. And I don’t care about their excuses.
If you don’t like that the new owner has turned your favorite pub into a nazi bar then maybe you should stop spending your money there.
I picked this up about 2 months ago. Took me about 100 hours before I could put it down.
Backpack Battles. It’s an inventory management based auto-battler. Chill game and I like spatial puzzle a lot.
The game uses the Godot engine and it runs great on the deck. The UI is very smooth and thoughtfully designed.
A neat thing about the battle system is that it’s fully asynchronous. No matchmaking delay and it even works offline. I believe it works by preloading a number of opponent-builds at the beginning of the run.
Too much if I am honest about it. Currently obsessed with DRG: Survivor and I’ve put in an embarrassing number of hours in the last couple weeks.
Picked up Deep Rock Galactic: Survivor a few days ago and I’m now 20 hours in, really enjoying it. It’s a very thematic translation of the original DRG into a survivor game. The terrain and mining are a great addition to the survivor formula, it’s not only for resource collection but it also gives a new twist to the positioning puzzle. The game seems very well suited for more content so I hope that it will keep coming.
If you have an email workflow that you like then something like rss2email might be an option. You simply feed your incoming rss into your email. You’ll want to auto-tag (or otherwise organize) these emails to keep them separate from regular emails. Then you use your usual email tools to organize them further.
I’ve been using such a setup for the past 15 years.
Great idea!
I’ll probably stick with Firefox but I will set this up using the Vimium browser extension which has a very similar hint based link selection.
Currently on sale for $17.99, new low.
I’ve done many hours of phonecalls on mine. Mic quality is acceptable, slightly mushy. Wind is an issue for example when riding a bike at higher speeds. Wearing a hoodie over them can block the mic too.
I’ve been using various Aftershokz/Shokz models for many years and well over a thousand hours. They are a great option for speech-focused contents like podcasts, audiobooks and that’s what I use them for. I almost never use them for music, the lack of bass (even with earplugs) just doesn’t do it for me. But I don’t find any earbuds satisfactory for music either so maybe I am more picky than most.
I agree with OP about the controls. They are workable but could be much better even considering the limited inputs. I particularly hate the choice of triple-click for backwards-seek and I mess up the timing half the time. Another pet-peeve is the loud beep on play/pause that cannot be turned off. Using the phone/computer controls instead of the on-device ones avoid these issues.
As far as models I originally got the Aeropex and later on “downgraded” to the OpenMove. The audio quality is comparable between both, the only thing you are missing with the lower end model is comfort - but that is highly subjective! I actually prefer the way the OpenMove feels.
I really wish that there was more competition in this space. The Shokz products are a bit overpriced and slow to evolve and the rest of the options I’ve seen seems lower quality and worse form factor. Would love to hear if anybody has found a different brand that they prefer of the Shokz models.
Yep, original is Java and uses libGDX. Slay the Spire is mentioned in the showcase.
SearXNG is great at what it does but it falls into the Bing/Google/etc-frontend category since it just forwards your query to one of the search engines it has modules for. It doesn’t have its own crawl and index.
I wish that was the case but sadly most of them are basically Bing or Google frontends or belong to entities that I trust even less. As far as I can tell there are very few independent crawls out there.
Roguelikes: DCSS, Shattered Pixel Dungeon, Nethack
Finally picked up the Brotato DLC. Despite the mixed reviews I find it a lot of fun.
I also got Lonestar which is a space themed deck/bag and tableau builder roguelite. Enjoying it a lot so far. Probably won’t have quite as much longevity as the best of the genre but I think it will be good for a few dozen hours.
I also tried Undertale (currently at an all time low of $0.99) and Reventure but I didn’t end up keeping those. They felt too clunky and I guess they are not really my jam.