

It was a collaboration, although I’m having trouble finding a source for who wanted it first.
It was a collaboration, although I’m having trouble finding a source for who wanted it first.
Oddly, I almost exclusively use the trackpads on my deck. I tend to play mainly mouse-driven games.
The fact is Steam is the only company that benefits from an army of simps ready to defend Gaben at the slightest hint of negativity.
Well yeah it’d be weird to defend gaben against allegations at a different company.
Oh, did you mean that gaben is the only person who has a weirdly parasocial fan base? That’s demonstrably not true.
I guess I just don’t understand the relevance of his other opinions to the discussion about the specific ones we’re talking about.
“I was served a plate of raw chicken tenders” “The chef usually makes Michelin quality meals”
It just doesn’t advance the actual discussion.
That doesn’t make any sense. He’s a valuable addition to… What general community, humanity? I mean, I’m not disputing that he has a following, I just don’t see how that has anything to do with the discussion around his self-professed and now recanted dogshit awful opinions about the lives of other humans.
What’s the purpose of your post? It comes off as agreement with his message at worst, and an irrelevant non sequitor at best.
I believe accessibility is the part that makes LLMs helpful, when they are given an easy enough task to verify. Being able to ask a thing that resembles a human what you need instead of reading through possibly a textbook worth of documentation to figure out what is available and making it fit what you need is fairly powerful.
If it were actually capable of reasoning, I’d compare it to asking a linguist the origin of a word vs looking it up in a dictionary. I don’t think anyone disagrees that the dictionary would be more likely to be fully accurate, and also I personally would just prefer to ask the person who seemingly knows and, if I have reason to doubt, then go back and double-check.
Here’s the manpage for bash’s statistics from wordcounter.net:
https://thunderstore.io/c/lethal-company/p/ebkr/r2modman/v/3.1.45/
Edit, for convenience:
(Emphasis mine, one of them humorous. There’s more, but formatting this on my phone is tedious and frustrating.)
Haha, yeah. It really loves to refactor my code to “fix” bracket list initialization (e.g. List<string> stringList = [];
) because it keeps not remembering that the syntax has been valid for a while.
It’s newest favorite hangup is to incessantly suggest null checks without asking if it’s a nullable property that it’s checking first. I think I’m almost at the point where it’s becoming less useful to me.
It introduced me to the basics of C# in a way that traditional googling at my previous level of knowledge would’ve made difficult.
I knew what I wanted to do and I didn’t know what was possible or how to ask without my question being closed as a duplicate with a link to an unhelpful post.
In that regard, it’s very helpful. If I had already known the language well enough, I can see it being less helpful.
Wild. Neat!
Still very early days, yes. R2modman supports more games also.
It’s definitely helpful for games to support their own modders also, and I can understand why most don’t put in the effort.
If I’m thinking of the same thing you are, I believe they were/are working on making biological neuron chips play a traditionally-running game of doom, less making doom run on a neural network.
As much as it frustrates me that this is the best option for various reasons, there is at least now a native nexusmods client.
Granted, if your game isn’t supported by it and given that it’s early days, I do still agree with you.
They have a battleeye proton build that devs can choose to ship with if you use that, but for some reason most (including GTA V online) just… Decide not to use it.
(Apologies for not otherwise contributing to the discussion, you want “paid” instead of the nautical rope-handling term “payed”.)
If we’re talking about Digital Rights Management, steam is acting in that role to manage your digital rights on the steam platform. They could allow you to download games without requiring an account login or client download, and they instead do not. They could allow you to download free games from the client or the website without requiring a login, and they do not.
GOG’s website is also DRM for the same reason. It won’t allow you to download games that aren’t licensed digitally to your account, including free games. GOG has DRM-free games and installers fairly universally beyond that first check, and that means you can download them from alternative sources, but downloading from GOG 100% requires interacting with DRM.
To be direct: I don’t care that Steam is DRM because it’s minimally invasive and I currently trust Valve enough to use an operating system made by them as a daily driver. There are very few companies I’d say that about.
The Steam client is DRM at its core, even if it’s acceptable DRM. I think it’s important not to allow your thinking to shift from the reality that it is DRM just because it’s personally acceptable.
I don’t mind it, I will simp for Valve all day long, and if a company requires you to log in to an account with their server to check whether your account has the digital entitlement to then allow you to access a file or not, that’s digital rights management.
I want to give the perspective that from a technical standpoint, even free games on steam require the steam client to install and while the license to play the game is free steam is licensing your account to own the game. The game doesn’t require steam after that and usually this means the game is available elsewhere, but for the specific case of “free games on steam”, steam is still acting to manage digital rights.
I’ve seen some arbitration agreements stating that you can’t collaborate with other customers who are affected by the same issue, requiring each customer to have a different attorney.
Oh no, I did it anyways and collaborated with other customers online. Oh well guess we gotta arbitrate that now.
There’s a base default, for games that don’t have a valve default. Devs can also set a default themselves IIRC which is essentially the same as a valve default for the purposes of this conversation. The original implementation did not automatically allow all games without a valve default to be run, something that there’s still a setting for which is now default on. The override option overrides either the valve default if there is one or the base default if both the option to allow games without valve defaults is on and there is no valve default.
So if you override a game that does have a valve default and then remove the override, it’ll use the valve default whatever that happens to be at the time.