

huh? perfect block and counterattacks are extremely powerful in wilds and most of them have essentially no windup. if you’re relying on something like the insect glaive offset you’re gonna have a hard time but most weapons are extremely reactive to the point where it’s dumbed down combat in a bad way imo.
compare that to something like 4u charge blade guard points which were also extremely powerful but required you to plan ahead.
user must be psychic or memorize monster movements in order to anticipate next potential movement
if you hate this, monster hunter might not be for you. that’s been the meat and potatoes of the game since ps2 and leads to its most impressive gameplay imo. https://www.youtube.com/watch?v=XX0OF2Zzd0k
i absolutely love the ‘sekiro-mode’ deflecting hardtear introduced in elden ring’s DLC and i hope they continue to emphasize that gameplay element