You could try running the Android version through Waydroid.
Found this after searching for “Steam Deck Waydroid”, it might be helpful IDK: https://github.com/ryanrudolfoba/SteamOS-Waydroid-Installer
You could try running the Android version through Waydroid.
Found this after searching for “Steam Deck Waydroid”, it might be helpful IDK: https://github.com/ryanrudolfoba/SteamOS-Waydroid-Installer
- The joy of “figuring it out” and customizing everything you want to the minutest details
Customization is my reason. I’ve got a two-monitor setup in KDE with different panels on each one. Each one is highly customized specifically to me, and the customizations can’t be done in Windows.
It’s easy if you can follow directions, hard if you don’t have directions, impossible if you don’t have directions and don’t know what you’re doing; archinstall is effortless.
I’ve had good experiences launching games from Epic on the Heroic Games Launcher. Most games that don’t have extreme anti-cheats should just work. If compatibility is an issue, you can install Linux as a dual-boot option, so you could switch to Windows for certain games.
I started with OpenShot Video Editor for it’s ease of use in being able to cut parts of a clip out. But it was very slow, and now I’d reccommend Kdenlive.
What if the helmet had a camera that projected it’s view along with the hud? You might lose some depth perception but at least you could see the road while looking at the HUD.
I had this problem for awhile, eventually I said enough and turned off shader pre-caching. Never noticed a difference in performance.
Glad to be of service