• Visstix@lemmy.world
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    25 days ago

    Anyone else wince when they read “using ai”? I like the whole recompiling thing though.

    • Jo Miran@lemmy.ml
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      25 days ago

      If there is one thing AI is good at it is the ingestion and reformulation of copyrighted materials.

    • mrmaplebar@fedia.io
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      25 days ago

      Yes. But think about it this way: if companies are going to use AI to rip us all off, we might as well use it to rip them off too. (No shade at Nintendo who doesn’t resort to AI slop…)

        • minfapper@piefed.social
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          24 days ago

          I hate to break it to you, but we’re never getting rid of AI.

          Like how we will forever have trace amounts of cesium and PFAS/microplastics in our blood, AI generated content is going to be around in most things.

          The question is will you also use it for good, or just leave it for the bad actors only?

        • mrmaplebar@fedia.io
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          24 days ago

          No, sadly it wont.

          However, decompilation and recompilation are areas that AI could theoretically be extremely effective (due to the fact that much of it is based on educated guesswork in the first place, whether done by humans or not), and being able to turn proprietary software into plausibly “open source” software will be an effective tool for fighting back against big tech corporations (Microsoft, Google, Apple, Adobe, etc.) as well as for preserving classic, beloved software and games.

          Listen, I’m as big of a generative AI hater as the next guy, if not bigger. I see myself as much as an artist and musician as a programmer, and I hate big tech for what I can only call the most egregious act of IP theft and cultural strip-mining in human history. It’s plagiarism on an industrial scale. It’s ethically wrong, economically a house of cards, and generally fucking sucks.

          But at the same time, machine learning is an effective method of data-driven guessing and pattern recognition. Arguably it is the most effective method, which is why it’s much easier to use ML to make a program for things like image recognition than traditional algorithmic coding. Having recently read Chris Lewis’ blog on the decomp/recomp effort for Snowboard Kids 2 on the N64, it’s clear that LLMs are absolutely not a silver bullet of decompilation (at least, not yet), but it is almost an ideal problem space for what ML really does–guess shit based on a big pool of data.

          So, my feeling is, if big tech companies are going to leverage these tools to steal from the people, then I think turnabout is fair play and I look forward to seeing the people leverage these tools for relative good. If people who sell art are going to be pushed out of the market due to slop generators, then it’s only fair for people to reverse engineer any and all of the software that matters in return.

    • JensSpahnpasta@feddit.orgOP
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      24 days ago

      No, not really. That actually is awesome. If AI enables people to do cool stuff like this in their free time, that is great.

    • BJW@lemmus.org
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      24 days ago

      I winced when I read your comment. I like the responses though.

        • BJW@lemmus.org
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          24 days ago

          You, too! Everyone should enjoy all the slop, of every kind, with no discrimination.

          • FauxLiving@lemmy.world
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            24 days ago

            with no discrimination.

            Sir, this is social media.

            95% of it is people brainstorming to finding new ways to define an out-group and coming up with creative insults to use against them. (The rest is cat pics, thankfully.)

            Discrimination is a key ingredient in self-righteous outrage, don’cha’know?

      • BJW@lemmus.org
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        24 days ago

        They use up so much electricity! And they enable piracy. Some of them are even gasp water-cooled! 😱

  • mindbleach@sh.itjust.works
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    24 days ago

    Mario game forcibly moved to cutting-edge software standards in open defiance of copyright law

    Lemmy: “Oh, neat.”

    using AI

    Lemmy: “That’s theft!”

  • raspirate@lemmy.world
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    24 days ago

    I always liked the wii version because it didn’t have such aggressive “balancing” and you could win by half the racetrack or more if you played well and didn’t get blue shelled. I don’t know if the newer ones are like that, but it was a welcome change at the time in my opinion.

    • detren@sh.itjust.works
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      24 days ago

      8 was somewhat like that, while World is very shortcut and item dependent. Items are extremely powerful, and if you’re unable to take a big shortcut, because of a lack of mushrooms or skill with the new mechanics, and especially in the routes/intermission tracks (they’re basically tracks between the normal tracks and they mostly kinda suck), you lose. Even if you’re first spot for the most part. Still really fun tho.

  • GoatSynagogue@lemmy.world
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    24 days ago

    Cool and all, but I’d prefer they worked on games and consoles that don’t already work amazingly well via emulation.

  • BladeFederation@piefed.social
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    25 days ago

    I wonder if recompiling will be the new emulation, since architecture for consoles has gotten more complicated.

    • MimicJar@lemmy.world
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      24 days ago

      So someone else can correct me, but the architecture for consoles has gotten less complicated.

      The GameCube, Wii & Wii U run on a PowerPC CPU architecture. Switch & Switch 2 run on an ARM architecture.

      But the recent PlayStation and Xbox consoles are all x86/x86_64, which is the same as your PC. So these consoles won’t need recompilation.

      For the Switch series, while ARM would need recompilation, it’s also hugely popular. I know Valve is doing some ARM magic, although I think that’s to ARM and not from ARM, but it still might be helpful. But importantly recompilation of these should be much easier.

      • JPAKx4@lemmy.blahaj.zone
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        24 days ago

        ARM is a RISC ISA, which should make it way easier to emulate/statically compile. The main difficulties wouldn’t be hardware quirks like a lot of past emulators, but system OS quirks. The wine project has dealt with a lot of both (x86 has a ton of instructions and windows has a lot of system shit going on).

        I do think you are 100% correct that hardware is much simpler now. The Switch has had several emulators for a while now bc of this.