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Joined 2 years ago
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Cake day: August 17th, 2023

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  • Start with the basics of programming. Game dev is a specialization, and it can wait until after you’ve learned the basics.

    Feel free to pick any language to start with. Your first language is just a medium for learning basic programming concepts, you’ll eventually migrate elsewhere. Or not. Programming concepts are your real skills, language is just a language. Like Japanese engineer or Italian engineer, engineering is the real skill and language is just a language.

    Books walk you through everything. You can proceed through the chapters at your own pace. They’re free if you borrow them from the library.




  • On top of being preinstalled, we also need google search-able instructions that avoid the terminal altogether. People are afraid of the terminal, it doesn’t matter why, it just is.

    Currently, most solutions to linux problems come in the form of terminal commands. We would have to start creating a whole new troubleshooting forum where instructions avoid the terminal and are just lists of buttons to press in a GUI. Probably helpful screenshots too.

    Of course I have no idea if some things even have GUIs at all, like configuring user groups and permissions or firewall settings, someone would need to make them. Not to mention every DE or program would need a different set of instructions, GNOME or KDE, firewalld or iptables. It’ll be a lot of work.