• the_crotch@sh.itjust.works
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    1 year ago

    He’s right. If they’d rushed to get a game out in time for the show it would have been a piece of shit and eroded the brand.

    • Artyom@lemm.ee
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      1 year ago

      Bethesda, a company with an otherwise unbesmirched reputation for polish.

      • Venator@lemmy.nz
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        1 year ago

        It wouldn’t just be unpolished if they rushed it that much. Thier development cycles are still about the same length as other companies, even despite the lack of polish.

      • Nuke_the_whales@lemmy.world
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        1 year ago

        This is such a circle jerk. You don’t like Bethesda games? Who cares. Move on. Lots of people love em

        I hate Elden Ring. But I don’t go on Elden Ring communities just to shit on it

        • Cethin@lemmy.zip
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          1 year ago

          You’re saying that like there’s one Bethesda game. I hate how banal Starfield is. I really don’t like how FO4 isn’t an RPG, though it’s a good platform for content. Skyrim is pretty good with boring quests, especially the main quest. Oblivion is fairly good, though it started the trend of dumbing things down. Morrowind is spectacular. It gives players tools to play with and freedom to figure them out. The writing is generally fantastic. The world feels like it was a world and not a theme park.

          I love Bethesda games. I hate the direction they’ve been heading for a long time. I doubt that’s going to change, but it certainly won’t if people keep quite about it.

      • the_crotch@sh.itjust.works
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        1 year ago

        Fallout 4 took 7 years to develop and still felt rushed. Exactly how far in advance do you think they knew about the show?

        • sugar_in_your_tea@sh.itjust.works
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          1 year ago

          Options:

          • high quality remaster of older game (FO4, FONV, etc)
          • reuse FO76 engine to make a new game, with a few graphical upgrades
          • story DLC releases for older games

          Any of those could’ve been done in the time they’d know about the FO show release target.

          • leftytighty@slrpnk.net
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            1 year ago

            much of a game’s development time is spent creating assets, using a new engine doesn’t mean your existing low fidelity assets suddenly look better, just better lit

            • sugar_in_your_tea@sh.itjust.works
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              1 year ago

              Eh, a lot of it also has to do with designing things, not the producing assets. If you’re just doing a remaster and upgrading assets that already exist, it should take a lot less time than building something from scratch.

    • 11111one11111@lemmy.world
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      1 year ago

      Plus they made a fuckton on new fo4 purchases when show released for zero additional cost. Steam had a killer sale for all the fallout games when the show released. Seems like no brainer especially because you never know if a show will be a hit. Look at Witcher, it never really caught on to the larger market outside of its already existing fans.

      • taladar@sh.itjust.works
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        1 year ago

        I have a feeling the Fallout show is quite similar in terms of not being popular outside of people who already like that particular universe.

        • 11111one11111@lemmy.world
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          1 year ago

          Idk. I’m the only nerd out of my family and friends and a bunch of them watched and loved the fallout show. Including my parents who are 60 years old and haven’t played an “idiot games,” what my mom calls video games, since Robotron lol.