• nialv7@lemmy.world
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      6 months ago

      Enabling anticheat means the user must sacrifice many of their core freedoms just to play a video game. And in principle anticheat will never fully prevent cheating short of pointing a camera at the user and watch them the whole time they are playing.

      I hope Linux community can push back. This whole thing is idiotic and harms the consumers.

      • RamRabbit@lemmy.world
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        6 months ago

        Enabling anticheat means the user must sacrifice many of their core freedoms just to play a video game.

        Lots of games support anti-cheat in Linux. It’s critical to note that anti-cheat in general is not the issue.

        Kernel-level anti-cheat however is. It’s a massive security issue and something that everyone, including Windows users, should roundly reject.

        • nialv7@lemmy.world
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          6 months ago

          No, all client side anti cheats are bad and won’t work. The user space ones are still privacy risks and most importantly is absolutely useless against someone who is determined to cheat.

    • YiddishMcSquidish@lemmy.today
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      6 months ago

      What I don’t get is “easy anti cheat” seemed to work fine for elden ring (provided you created an empty file when SotE dropped and you didn’t have it). I have seen next to zero cheating in my experiences. Although I do realize souls type multiplayer is very different than competitive FPSs.

      • nutsack@lemmy.dbzer0.com
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        6 months ago

        cheating absolutely ruins a lot of my favorite fps games. many of them are unplayable unless you have some well moderated private server to play on

        souls type multiplayer is very different than competitive FPSs

        extremely so. yes good talk thank you